The wall which stood for centuries along the southern border of Old Russia has collapsed, a battle-scorched reminder that our enemies still seek to destroy us all. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand. Join Lord Saladin. Journey into the Plaguelands. Learn the fate of the Iron Lords and stop the growing threat before it is too late.
Powerful New Gear
New Six-Player Raid
Cinematic Story Campaign
Bungie just played its ace card
Gunning for an epic experience..
This area near the Cosmodrome has been quarantined for centuries. Now the Devil Splicers have broken through the walls, dug deep into the earth and found technology of almost limitless power. The Splicers are using this forbidden technology – SIVA – to transform the region to fit their twisted desires.
THE DEVIL SPLICERS
Every Fallen House has Splicers – body hackers and bioengineers, these Splicers meld flesh and machine. The Devil Splicers are loyal to the House of Devils, and they now have the ultimate technology – SIVA. They are using it to transform themselves. Instead of worshiping machine gods, the Devil Splicers will *become* machine gods.
THE IRON LORDS
Before the City and the Vanguards, there were the Iron Lords. Blessed by the Traveler’s Light, these brave warriors dedicated themselves to defending humanity and rebuilding a lost civilization. From their mountain fortress on Felwinter Peak, the Iron Lords ranged across the planet, battling the Darkness and protecting the survivors of the Collapse. They did great things … but then they encountered an enemy they could not defeat. Now Lord Saladin, the last Iron Lord, honors the memories of his lost brothers and sisters. And he waits … because he knows that someday the thing that destroyed the Iron Lords will return.