Destiny inspired by serial TV like The Wire, Lost

Source: Gamespot

Serial television shows like The Wire, Lost, and Battlestar Galactica served as inspiration for Bungie's new shooter Destiny. Design director Joe Staten told GameSpot last week during the Game Developers Conference that this was not the case with Halo.



GDC: New Destiny concept art from today's panel

Source: Destructoid

There were some interesting tidbits revealed about the design of Destiny. Presented by studio writer and design director Joe Staten and art director Christopher Barrett, they went into detail about the early conception of Destiny's aesthetic.



How Bungie shaped Destiny from fantasy to 'mythic sci-fi' world

Source: Polygon

When Bungie set off on its journey to build an all-new universe for Destiny, the mythic science fiction, "shared world shooter" it unveiled earlier this year, it started with a more traditional fantasy concept starring wizards, grub lords and giant frogs battling in ancient settings.



Bungie melds fantasy, Tarkovsky, and space wizards in 'Destiny' concept art

Source: The Verge

After moving on from the Halo franchise, studio Bungie announced a new project in February of this year. Called Destiny, it combines first-person shooter mechanics with more MMO-like qualities, asking players to help protect the last remaining city on Earth in the far future.



Bungie's Destiny: Looking to The Future of Shooters

Source: Forbes

Bungie’s Destiny is coming. Maybe fairly soon. The legendary developer behind the Halo series gave us our first, fleeting look at its new online shooter yesterday, and we saw a more matte vision of a post-apocalyptic sci-fi future taking shape. It’s a world where you can travel from the ruins of Chicago to Mars, questing alone or with friends in a story that will evolve over the course of several years.



Bungie's Destiny: A Land of Hope and Dreams

Source: IGN

You know Bungie is serious about its first public steps in post-Halo life when Jason Jones – the studio co-founder and Halo mastermind who’s notoriously media-shy – is on hand to introduce the 360-person studio’s new always-online first-person shooter franchise for Xbox 360, PlayStation 3, and “future-generation technology” – a not-so-subtle nod to the Xbox 720 and PlayStation 4.


Bungie hopes to repeat 'Halo' success with 'Destiny'

Source: VARIETY

After turning "Halo" into a multibillion-dollar videogame franchise for Microsoft, Bungie is ready to introduce a tentpole title for new partner Activision Blizzard with "Destiny." Hollywood is guaranteed to keep a close eye on the launch of the fantasy sci-fi shooter, expected to bow sometime next year. That's because when it comes to launching new original entertainment properties, studios are no longer taking risks, turning instead to sequels or adaptations of young adult novels, toys, theme park attractions and vidgames.


Destiny - All the information on Bungie's next shooter

Source: GamesRadar

Bungie's next shooter is taking a dramatic and ambitious turn away from the standard first-person model we're used to. In our recent visit to Bungie's studios, we took a look at the upcoming persistent, open-world FPS, and gathered a few details on the backstory and gameplay. It's called Destiny, and it's definitely not what you expect.


Destiny in the stars: Exploring Bungie's 10-year plan

Source: Joystiq

Within the hollowed-out remains of a former bowling alley and movie theater, the creators of the Halo franchise huddle en masse at their headquarters in Bellevue, Washington, working on a new project. Inked to a decade-long agreement with publishing giant Activision – and dodging rumors and leaked documents for nearly two years – Bungie has finally revealed Destiny.


Bungie’s Destiny Revealed

Source: MTV Geek

"Destiny" has been one of the worst-kept secrets in the game industry, what with the Bungie/Activision contract leaking amidst the "Call of Duty" court case last May, the story/art leak in November, and Bungie itself even teased the game deep inside of "Halo 3: ODST". But those were all just small pieces of the puzzle, and now we’ve finally been able to sit down with the studio and officially take a look at the game.


Bungie's Destiny: "Absolutely no plans to charge a subscription fee"

Source: GamesIndustry.biz

Bungie has begun unveiling Destiny, the grand game project that's been in the works for years. The future for Bungie, and a significant part of Activision's future, is depending on the success of this game. Bungie and Activision brought members of the press to Seattle to start revealing information about the game and to create some excitement and anticipation for Destiny. The process also raised many questions that have yet to be answered.


Destiny, Bungie’s answer to Halo, is always online, social, and it could be the future of shooters

Source: Penny-Arcade Report

Bungie tests everything. They test where your eyes look when you play their games in their lab. They take videos of your reactions while you play. We were shown video of two players enjoying Destiny during a recent press event at Bungie’s new offices. Destiny is Bungie’s follow-up to the Halo series, and we watched the players as their faces broke into smiles. One player leaned back to try to find the other in the room.


Bungie Leaves Halo Behind As It Embraces Its New Destiny

Source: Game Informer

In 2010, Bungie went through a number of radical changes. It left behind its parent company, Microsoft, to become an independent game developer, struck up a 10-year deal with Activision, moved into a new studio space, and left Master Chief and the ring-shaped world of Halo behind to begin work on a new universe.